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Rethinking Technical Debt

Technical debt has become a catch-all term for code we don't like. Understanding what it actually means—and what it doesn't—leads to better decisions about when to address it.

Technical debt has become one of the most misused terms in software development. It gets applied to anything developers don’t like about a codebase: old code, messy code, code written by someone who left, code using outdated frameworks, code that works but looks ugly.

This dilution of meaning makes technical debt discussions unproductive. When everything is debt, nothing is prioritized. Leadership hears “we need to pay down technical debt” and sees it as developers wanting to rewrite things for fun. Developers see legitimate concerns dismissed because they’ve been lumped with aesthetic preferences.

Understanding what technical debt actually means—and what it doesn’t—leads to better conversations and better decisions.

The Original Metaphor

Ward Cunningham introduced the debt metaphor in 1992 to explain something specific: the cost of shipping code that you know isn’t ideal, because shipping sooner provides value that outweighs the cleanup cost. Like financial debt, you get something now (faster delivery) in exchange for payments later (the work to fix it plus the friction of working around it in the meantime).

The metaphor was about conscious tradeoffs with known costs, not about code quality generally. Taking on debt can be a reasonable business decision—sometimes shipping faster genuinely matters more than perfect code. The point was to make these tradeoffs explicit, to track what was deferred, and to plan for paying it back.

Debt becomes problematic when you don’t track it, when you take on more than you can pay back, or when the interest—the ongoing cost of working around the shortcuts—compounds faster than you can address it.

What Technical Debt Actually Is

Real technical debt has specific characteristics. It’s a known deviation from what you’d do with more time. You made a choice, you understood the tradeoffs, and you deferred work that you know will need to happen eventually.

Examples of actual technical debt:

Intentional shortcuts with known costs. You hardcode configuration that should be configurable because the deadline requires it. You skip input validation that you know you’ll need to add. You copy-paste code instead of extracting a shared function. These are conscious choices where you understand exactly what’s being deferred.

Deferred infrastructure work. You know the database schema needs restructuring to handle the next feature efficiently, but the current structure works for now. You know the build pipeline needs parallelization as the codebase grows, but it’s fast enough today. You’re deferring known work because the immediate need doesn’t justify the investment.

Architectural decisions that made sense then but not now. The monolith was right when you started. Now you have scaling needs that require extraction. The synchronous processing was fine at low volume. Now you need async queues. These aren’t mistakes—they’re decisions that were correct at the time and need revisiting given new requirements.

What Technical Debt Isn’t

Much of what gets labeled technical debt is actually something else, and mislabeling it leads to wrong responses.

It’s not code you don’t understand. Legacy code that works but nobody wants to touch isn’t automatically debt. If it’s doing its job without causing problems, it might just be old code that doesn’t need attention. The cost of understanding it only matters if you need to change it.

It’s not code that uses old technology. Running on an older framework version or using a library that’s no longer trendy isn’t debt if it works correctly and is still maintained. Upgrading has costs and risks; don’t treat it as obvious cleanup unless there are actual problems—security vulnerabilities, missing features you need, lack of support.

It’s not code that looks ugly. Formatting inconsistencies, variable names you’d choose differently, patterns that aren’t the current fashion—these are aesthetic concerns, not debt. They might be worth addressing as part of other work, but they don’t carry ongoing costs that justify dedicated investment.

It’s not code written by someone else. The impulse to rewrite anything you didn’t write yourself is strong but usually wrong. Different isn’t automatically worse. If the code works, if you can understand it enough to modify it, it’s probably fine. Reserve rewrites for code that’s actually causing problems.

It’s not missing features. The system doesn’t have functionality you want it to have. That’s not debt—that’s roadmap. Adding features is product work, not cleanup.

Why the Distinction Matters

Labeling everything as debt makes prioritization impossible. If the list of “technical debt” includes actual deferred work alongside aesthetic preferences and feature requests, how do you decide what to address?

The business impact of different issues varies enormously. Actual deferred work compounds—the shortcuts create friction that slows future development, the workarounds accumulate, the interest grows. Code that’s merely old or unfamiliar has minimal ongoing cost if it’s not being changed.

When you separate real debt from other concerns, you can prioritize based on actual impact. Which shortcuts are causing the most friction? Which deferred infrastructure work is blocking important features? Which architectural decisions are limiting what you can build? These are the investments that pay off.

Measuring What Matters

Technical debt that matters has measurable symptoms. If you can’t point to concrete costs, question whether it’s really debt.

Velocity impact. Are features taking longer because of specific code patterns or architectural constraints? Can you trace delays to particular technical decisions? “This is slow because of our authentication architecture” is measurable. “This is slow because the code is old” usually isn’t.

Incident frequency. Are outages or bugs concentrated in particular areas? Code that causes repeated production problems has obvious costs. Code that works reliably but looks messy doesn’t.

Cognitive load. How much do developers struggle to understand specific parts of the system? This is harder to measure but shows up in onboarding time, bug rates in particular areas, and how often developers avoid touching certain code.

Change risk. Are there parts of the system where changes frequently break other things? High coupling and poor test coverage create ongoing costs every time those areas need modification.

These metrics help distinguish high-impact debt from low-impact concerns. Invest in addressing the areas with measurable costs; accept imperfection in areas without ongoing impact.

Making Better Tradeoffs

Technical debt isn’t inherently bad. Taking on debt deliberately, with clear understanding of the costs, is often the right business decision. The goal isn’t zero debt—it’s conscious debt management.

When considering whether to take on debt:

Be explicit about what you’re deferring. Document the shortcut, what the proper solution would be, and when you expect to address it. Decisions that seem obvious now will be mysterious in six months without this context.

Estimate the interest rate. Some debt has low interest—you can work around it indefinitely with minimal cost. Some has high interest—it will slow down everything you do in that area. Focus paydown efforts on high-interest debt.

Budget for ongoing maintenance. Plan to spend some portion of development capacity on paying down debt, not as a special project but as a continuous practice. The percentage varies by team and codebase, but zero is almost never right.

Challenge debt claims that don’t have clear costs. When someone says “we need to address technical debt,” ask what problems it’s causing and how we’ll know when we’ve succeeded. Vague debt is usually not debt.

Technical debt is a useful metaphor when applied correctly. It becomes counterproductive when stretched to cover everything we wish were different about our code. Distinguish between deliberate tradeoffs with real costs and aesthetic preferences without business impact. Focus on the former; make peace with the latter.

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